Topic: Ideas from New_Storm
I have had many great ideas over my time playing this game so I'd like to share some of them:
clan size has always been a problem in this game there could always be ups and downs put in to make people think twice about having a huge clan and instead getting better players.
(ex.)A larger clan could have lower production of resources because of "confusion" among the workers...
Having more active and experienced players is always a good thing...
regarding the idea of possible lower resource production for larger clan also territory could be held by clans like from X.....Y... to X... Y.... is owned by a certain clan because of your points and influence in your area. the more territory a clan owns the more of a bonus they could have to resource production maybe even have different biomes for specific bonuses like forest for lumber.
just turn different areas on the map into a specific biome for the specific bonus (this could help trading if someone is in an area with alot of wood they could trade with someone in a different area to get what they need)
I've always wanted troop movements to be shown on a map. going along with my territory idea
maybe you could only see troops moving throught your own or your clan territory so it wouldn't always be obvious who's being attack which would require better strategy. Troops being able to sit/camp on any area of the map would also be nice you could sit troops nearby a spot of high activity and intercept troops moving toward your friends. this would lower rune losses for all sides because some of the fighting would be done out on the map and not at your village.
please comment tell me what you think ![]()