Topic: VARO

Attacker:    Evil Empire
Defender:    ALTOBRANDO
Date:    06.12.2009 02:42
Outcome:    99% victory
Attacking Units
Unit    Amount    died
Dark Warriors    2941    8
Witches    2339    0
Wolf Riders    893    24
Defending Units
Unit    Amount    died
Knights    50    8
Archers    1480    214
Spearmen    920    131
Horsemen    200    98
Longswordsmen    20    8
Attacking special units
Sorcerer lvl 9    survived
Sorcerer lvl 10    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 11    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 12    survived
Sorcerer lvl 9    survived
Sorcerer lvl 10    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 12    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 10    survived
Sorcerer lvl 9    survived
Sorcerer lvl 12    survived
Sorcerer lvl 9    survived
Sorcerer lvl 11    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 12    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 10    survived
Sorcerer lvl 9    survived
Sorcerer lvl 10    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 12    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 10    survived
Sorcerer lvl 10    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 12    survived
Sorcerer lvl 10    survived
Sorcerer lvl 12    survived
Sorcerer lvl 12    survived
Sorcerer lvl 12    survived
Sorcerer lvl 9    survived
Sorcerer lvl 11    survived
Sorcerer lvl 11    survived
Sorcerer lvl 12    survived
Sorcerer lvl 11    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 11    survived
Sorcerer lvl 9    survived
Stolen Runes
» 4 Wind runes
» 10 Water runes
» 8 Fire runes
Stolen Resources
60312 40874 2526 13435 4396 3993




Attacker:    Evil Empire
Defender:    ALTOBRANDO
Date:    06.12.2009 04:40
Outcome:    98% victory
Attacking Units
Unit    Amount    died
Dark Warriors    3151    26
Witches    2339    11
Wolf Riders    869    25
Defending Units
Unit    Amount    died
Knights    42    22
Archers    1266    274
Spearmen    789    138
Horsemen    102    26
Longswordsmen    12    3
Attacking special units
Sorcerer lvl 9    survived
Sorcerer lvl 10    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 11    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 9    survived
Sorcerer lvl 11    survived
Sorcerer lvl 12    survived
Sorcerer lvl 11    survived
Sorcerer lvl 11    survived
Sorcerer lvl 11    survived
Sorcerer lvl 11    survived
Sorcerer lvl 9    survived
Stolen Runes
» 10 Water runes
Stolen Resources
71201 34979 2502 11370 8493 2162




I think Doom should explain.

Re: VARO

Yeah, you attacked a clan member and I responded.

You may be noticing an interesting trend that every time you attack my clan, I attack you.

Last edited by DoomPope (2009-12-06 15:19:05)

And God Said:
Δ*D = ρf                   Δ*B = 0
ΔxE = -δB/δt            ΔxH = Jf + δD/δt
and THEN there was light.

Re: VARO

I don't really understand what's going on here...

Re: VARO

He is mad cause I attacked him.  I don't really think its a bug.

And God Said:
Δ*D = ρf                   Δ*B = 0
ΔxE = -δB/δt            ΔxH = Jf + δD/δt
and THEN there was light.

Re: VARO

Apart that I attacked Morgoth only one time, with 500 naked spearmen to take no runes; while you have waited my night time to attack me twice specifically to take runes,


I can't believe you really own 61 wizards.

Re: VARO

omg, you counted them?? lmao

just that guy... remember him? didn't expect you to...

Re: VARO

I may be stupid, and this battle may not be on stable(but i'm guessing this IS on stable), but Doom you have 7 wizzard towers, that means the maximum wizzards you could have sent to him to attack is 7, where are the rest of the wizzards comming from??????

Re: VARO

guido wrote:

Apart that I attacked Morgoth only one time, with 500 naked spearmen to take no runes; while you have waited my night time to attack me twice specifically to take runes,


I can't believe you really own 61 wizards.

OK, well I guess in the future you will know.

ps
I didn't send all my wizards wink

lakers4eva wrote:

I may be stupid, and this battle may not be on stable(but i'm guessing this IS on stable), but Doom you have 7 wizzard towers, that means the maximum wizzards you could have sent to him to attack is 7, where are the rest of the wizzards comming from??????

Its from beta.

And God Said:
Δ*D = ρf                   Δ*B = 0
ΔxE = -δB/δt            ΔxH = Jf + δD/δt
and THEN there was light.

Re: VARO

How many dang wizards do you have? I count 8 towers in your main village. Shouldnt you have less? Is that because of the system that was shortly on there before where you get a wizard for every level up and they are just still there? They should be taken off is so.

Re: VARO

guido, a word to the wise?  stay off beta if doom is on it

tongue tongue tongue tongue

Current Ranking on Speed: #1

Owner of: Property of Tyranicus, Lil' Tyrania, and Baby Villa tongue

Re: VARO

DrVeronica wrote:

guido, a word to the wise?  stay off beta if doom is on it

tongue tongue tongue tongue

And stay off speed as long as DrVeronica is on it big_smile

And God Said:
Δ*D = ρf                   Δ*B = 0
ΔxE = -δB/δt            ΔxH = Jf + δD/δt
and THEN there was light.

Re: VARO

DoomPope wrote:
DrVeronica wrote:

guido, a word to the wise?  stay off beta if doom is on it

tongue tongue tongue tongue

And stay off speed as long as DrVeronica is on it big_smile

Is that why you don't play there, doomy??   aww come on over, I won't bite ya!

tongue

Current Ranking on Speed: #1

Owner of: Property of Tyranicus, Lil' Tyrania, and Baby Villa tongue

Re: VARO

DoomPope wrote:
DrVeronica wrote:

guido, a word to the wise?  stay off beta if doom is on it

tongue tongue tongue tongue

And stay off speed as long as DrVeronica is on it big_smile

HPE are angels compared to thos imps tongue

just that guy... remember him? didn't expect you to...

Re: VARO

whamra1987 wrote:
DoomPope wrote:
DrVeronica wrote:

guido, a word to the wise?  stay off beta if doom is on it

tongue tongue tongue tongue

And stay off speed as long as DrVeronica is on it big_smile

HPE are angels compared to thos imps tongue


Who are you kidding?  We're God's messengers

tongue

Current Ranking on Speed: #1

Owner of: Property of Tyranicus, Lil' Tyrania, and Baby Villa tongue

Re: VARO

invisibleman wrote:

How many dang wizards do you have?
I count 8 towers in your main village. Shouldnt you have less?
Is that because of the system that was shortly on there before where you get a wizard for every level up and they are just still there?
They should be taken off is so.

No less than 61, I've counted carefully.

Yes, he should, definitely

Yes, most probably.

Yes, because the presence of 61 wizards affected drammatically the attack.

So this what I'm asking to do:

Eliminate this monstruos advantage or help to bring all other players to the same chances.

Handing back the runes you won with this trick would be a nice act, too.

Re: VARO

Guido,

1)  With the new honor rules it is hardly worth my time to attack people for runes.  This of course changes when you decide to waive that right. 
2)  I am fairly sure that even without the wizards, I could still win the battle, see the second one.
3)  I have spent some amount of resources building my village so it can search for runes and not attack.  I believe this is fair.  However, what is not fair is attacking me or my clan mates and get mad when there is a response.  If I do not see your name in my clan's attack logs, you wont see mine.

And God Said:
Δ*D = ρf                   Δ*B = 0
ΔxE = -δB/δt            ΔxH = Jf + δD/δt
and THEN there was light.

Re: VARO

DoomPope wrote:

Guido,

1)  With the new honor rules it is hardly worth my time to attack people for runes.  This of course changes when you decide to waive that right. 
2)  I am fairly sure that even without the wizards, I could still win the battle, see the second one.
3)  I have spent some amount of resources building my village so it can search for runes and not attack.  I believe this is fair.  However, what is not fair is attacking me or my clan mates and get mad when there is a response.  If I do not see your name in my clan's attack logs, you wont see mine.

2) I'm not that sure, because with that first attack you managed to destroy a defense tower, which led to another superfluous looting.

3) Almost all of my village is made of researched runes; but I remember in about hundreds those you looted from me. However this is not the point, this is the game.

This is what happened: I had to discharge some low ranked troops to free space for some new and upgrated ones; so I used around 500, in one single attack that got "0 runes", as stated on the report.
At this point you decided to counterattack silently with 61 wizards (I'd still like to know how's that possible) and then a following second, just in case you know, to be sure.

Re: VARO

Yeah those wizzards need to be explained. I'm not playing on the test server but is it possible to have more then 1 wizzard on the same tower on the test server? If not then i doubt that you have 60 towers.

Re: VARO

Lakers4eva wrote:

Yeah those wizzards need to be explained. I'm not playing on the test server but is it possible to have more then 1 wizzard on the same tower on the test server? If not then i doubt that you have 60 towers.

there was a time, when new spells were implemented, when you could have more than 1 wizard in a tower, the idea was quickly discarded and removed though, in about few days. it was enough for some people to horse all these wizards. doom can't retrain his wizzies if they die, but you have yet to kill them.
*hint hint* assassinate wizard *hint hint* tongue

now of course, i see no bug here, poor guido messed with some HPE and got slapped tongue
guido, i think it's time to forget about beta already, i mean, cmon!
i know you miss n0rb and all, but get out of that shell wink

just that guy... remember him? didn't expect you to...

Re: VARO

Well then everythings explained. Mistery solved smile

Re: VARO

Lakers4eva wrote:

Well then everythings explained. Mistery solved smile

one more thing that not many notice, doom's troop numbers are also out of scope. he trained them all in the days of 20 troops per building. after the new elf units were made, all his troops converted to elf, and barracks can now hod only 10. so he has hell lot more troops than his buildings can hold, lol

just that guy... remember him? didn't expect you to...

Re: VARO

guido wrote:

2) I'm not that sure, because with that first attack you managed to destroy a defense tower, which led to another superfluous looting.

3) Almost all of my village is made of researched runes; but I remember in about hundreds those you looted from me. However this is not the point, this is the game.

This is what happened: I had to discharge some low ranked troops to free space for some new and upgrated ones; so I used around 500, in one single attack that got "0 runes", as stated on the report.
At this point you decided to counterattack silently with 61 wizards (I'd still like to know how's that possible) and then a following second, just in case you know, to be sure.

Guido, just to let you know.  In my first attack I used 940 runes worth of troops.  You defended with 185 runes worth of troops.  I REALLY do not think the wizards changed the outcome, that much.

As far as your tower in the second battle goes.  The highest level that tower could have been is 10.  With ~361 runes invested in your village, that tower will have given you 13.85% more HP in the fight.  So your argument is that +13.85% HP should compensate for a 5:1 disparity between the two sides?

Also, I find it odd you decided to use another clan's village to kill your troops off, along with another clan mate.  Did you both just NEED to kill troops off in the same village?

Again, I am fine with not attacking on beta, its fair for everyone.  But fair does not mean you and your clan attack mine, and I cannot hit back.  I am completely happy with searching as honor losses really suck now.  But if someone removes the honor loss... I am more than happy to get runes faster and cheaper.

And God Said:
Δ*D = ρf                   Δ*B = 0
ΔxE = -δB/δt            ΔxH = Jf + δD/δt
and THEN there was light.

Re: VARO

But it still gives you extra advantage no matter how much it was. No matter how much your troop strength already is. It is still something that shouldn't be there, extra wizards. Wizards with spells that can do extra damage likely added to what your troops do already. It also means less % chance an attacker does on you from their wizards.

Re: VARO

So are we arguing how changes on the beta server are unfair now?

Everyone, I repeat, EVERYONE on beta had the same chance to train extra wizards.  If others failed to take advantage of this situation when it was presented that is their fault.  Now a way that others can remedy this has been suggested.

And God Said:
Δ*D = ρf                   Δ*B = 0
ΔxE = -δB/δt            ΔxH = Jf + δD/δt
and THEN there was light.

Re: VARO

I dont see why this is being argued with? much less on bug report..i knew about the wizard thing and i dont play on beta, and we're talking about beta here..I mean its not stable and what took place seems rather fair..maybe two attacks is a bit much but doom does like to pillage smile