wow sucks even more to be human now with twice the troops count...i see the point in increasing the food consumption to make water runes be used for food more, but seriously this is another huge disadvantage for humans atm. theres a reason we need twice as many troops(and its evendent when you look at the stats for gual and knights side by side) now are only minor advantage has turned into a serious flaw, we are now hindered to using more water runes for farms then stables and elves don't have to. my beta troop count of a village
540 knights - 8100 consumption
1520 longswordmen - 13680
equal dark elf army ( half the total unit count)
270 - 4860
760 - 9120
before this "update" my consumption was around 7000 now its an ungodly 21,780.. if this wasn't "no one to kill must be resource hog beta" id be screwed.. even with production at roughly 24k i have to keep both villages constantly in rain season just to stay out of the negatices while i slowllllllly upgrade my farms(and i will be for the foreseeable future)
all this has done at the stage it is now is make being human that much shittier why pay twice the consumption for inferior troops when you can have half the standing army at a fraction of the cost and more deadly? if your going to keep these numbers humans at least need a MAJOR farm production advantage
atm in beta im crippled by this consumption, rune searches are going to take 5 times as long, i may have the number 1 village but i wont for long when demon can now pump out more rune searches then i can because i am hindered by a huge consumption bil where it affected him but not to the extent it would have for me(relatively speaking).. i should NEVER have a higher stone and wood production then food, ever, and i do now...for quite awhile