Topic: Old Idea, to equalize players
From http://forum.dolumar.be/viewtopic.php?f=22&t=546
I was thinking the other day it may be nice to give a bonus based on rank so that lower players can climb faster and be more competitive. I thought something of the sort of 1% boost to production for every place out of first a village was. So a village in 51st place gets a 50% bump to production, 101st gets a 100% boost. It could scale in other ways like 1% per 10 or the like but this is the basic idea so that smaller players can catch up.
Also if a player were to destroy several buildings for defense/whatever the bonus would be locked for some time period so that they could not exploit it.
If something like this were to also be applied to building queues and rune searches smaller players could grow fast enough to be competitive. I also think if something like this were put in, "noob" protection would not be as big of a deal, and villages getting leveled would not be an issue.
Δ*D = ρf Δ*B = 0
ΔxE = -δB/δt ΔxH = Jf + δD/δt
and THEN there was light.