Hellikin wrote:All of the hype and concerns about "rune banking" got started by the actions of a single player on speed in his efforts to preserve a rather substantial collection of runes. There is simply no advantage to storing runes in a smaller village - and there never really has been. Some people try to do it to spare their runes from an incoming attack, without thinking of the fact that they will now lose buildings. Given our slow build times, tearing down anything of strategic import really cripples a player over the long run.
Wow, one player really has that much influence?
Who was it?
Anyways, the reason why some people did see an advantage was that the attacker didn't gain any runes, i know some people went "runehunting" follow the runes whereever they were sent.
Sometimes the runes went from a top 5 player all the way down to a newly created account... and next there was hello resetting that account because it was a multi of the original sender.
(in that case the original sender was stupid to use 2 accounts and got caught, if he would have used his own account the runes would have been found, if he used a different mail adress and didn't log on on 2 accounts there was no problem)
Your village is 38100% bigger than the defending village. You will probably lose 90 honour by attacking this village. If someone of your clan attacked this village earlier, every clan member will lose honour.