excuse me for the language in this text, but it helps a lot to express what i'm thinking about this right now...
first of all, maybe we should go back to the actual topic, the problem with the game or with the players, instead of talking about how big some player's army is or what would happen if he is under attack and how he should spread his rune usage...
my opinion is that both can change things in the game. it's bullshit to say that a change in the game itself can do something about this, neither can the players. both have to do their part in this situation.
according to me, the problem can be separated in different sub-problems:
- it's not that some clans have a lot of members or that some clans have extremely strong members, the problem is that those big guys at the top make alliances with each-other... if you look at it, impirian and the honour guard, the 2 strongest clans on speed, are allied, so nobody can beat them untill a freakin miracle happens and some players can break them, which is not going to happen on it's own. the only way this will end is when the alliance breaks up, and they massively kill each other in the biggest clan war of the server's history.
- there are indeed to few targets to attack, and the honour drop from attacking smaller players is no longer a barrier that stops people from doing it. the honour recovers too fast, it should be slowed down and there should be more effects when the honour drops (for example that the effect of defence towers, magicians and thieves also reduces).
- at last, there are of course those scared pussies who have to cry when they are under attack... IT IS A FUCKING WAR GAME, SO STOP COMPLAINING ABOUT BEING ATTACKED! i used to be under attack myself, daily, and i think that is what made me stronger, harder. don't complain about it, just keep on playing the game, and if it's to hard to handle, ask for a temporary nap or something, it gave my clan the chance to grow bigger for a couple of days. if you can't handle attacks, you shouldn't be playing this game. there even are people who are playing this game, a war game, not to fight others, but just because it's fun building a village online... what's happened to this game?
my clan now has a very strict policy: no naps and no alliances, because they all end up in betrayal... and i think that's going to happen in the future between imp and thg, unless they break up themselves.
i don't really have a solution for this, and i don't want to tell people what to do and what not to do, but if you ask me, the inactive players should be removed from play earlier, and there should be a limit on vacay mode (but the mods are already working on that). further, i think there should also be strict rules about the number of alliances and naps, especially between the strongest clans in the game. i don't say that alliances and naps should be banned from the game, but it should be controlled.
i have a lot of experience in this game, believe me, and i am getting quite bored because i can't grow very much... as soon as my net worth starts growing, i get attacked by the stronger clans so it drops again. i recentely restarted, and i hope it will be different with my new technique.
and finally: i think the idea to make a goal in this game would be a good idea, but take your time to do other things first.
i didn't mean to offend anyone with this post, but it's just the truth. if you don't like the attacks, you should not play the game. it's the same in a lot of other games.
Stable didn't last, goodbye Dolumar.
mods can delete this account if they want to, maybe they'll do something usefull for once.