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	<title type="html"><![CDATA[Dolumar Forum - Pub]]></title>
	<link rel="self" href="http://en.forum.dolumar.com/feed/atom/forum/32/"/>
	<updated>2011-11-19T12:56:59Z</updated>
	<generator>PunBB</generator>
	<id>http://en.forum.dolumar.com/</id>
		<entry>
			<title type="html"><![CDATA[Future teller]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/726/future-teller/new/posts/"/>
			<summary type="html"><![CDATA[<p>I predict this speed generation won&#039;t last very long anymore.</p>]]></summary>
			<author>
				<name><![CDATA[Chaos]]></name>
				<uri>http://en.forum.dolumar.com/user/506/</uri>
			</author>
			<updated>2011-11-19T12:56:59Z</updated>
			<id>http://en.forum.dolumar.com/topic/726/future-teller/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Rules of Engagement]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/701/rules-of-engagement/new/posts/"/>
			<summary type="html"><![CDATA[<p>Jerry and Wolf Pack are currently discussing ideas for a set of Rules of Engagement for war between the two clans.</p><p>Frodo<br />I wouldnt mind hearing what you think</p><p>00:01</p><p>Tyranicus<br />I think Wolves fight by a strict set of rules of engagement we lose</p><p>00:01</p><p>Tyranicus<br />and if we go balls out we win and kill the server</p><p>00:01</p><p>Tyranicus<br />so the conmpromise I envision that might work</p><p>00:02</p><p>Tyranicus<br />involves limiting rune take on a daily / weekly basis that is near search recovery rate</p><p>00:03</p><p>Tyranicus<br />and leaves out tactical restrictions</p><p>00:03</p><p>Frodo<br />so how is that going to work?</p><p>00:04</p><p>geronimo3<br />And what woulod that limit be??</p><p>00:04</p><p>geronimo3<br />That even seems to decrease the amount of runes taken from larger enemies</p><p>00:04</p><p>Tyranicus<br />I did some calculations using 3-6% clan value which for a 100k clan =100- 200 runes per week</p><p>00:05</p><p>geronimo3<br />becuase it is easier for new players to get runes trough search</p><p>00:05</p><p>Tyranicus<br />max loss that could probably recovered by searching</p><p>00:05</p><p>Tyranicus<br />this would also have the effect that smaller villages could recover faster thn larger</p><p>00:08</p><p>Frodo<br />What I was thinking was a basic rule of once a clanmate takes runes you wait x amount of hours before another teamate can send an attack</p><p>00:09</p><p>Tyranicus<br />I see</p><p>00:09</p><p>Frodo<br />ALSO this shall include a *staracker rule* If someone sends to you and you send to them and get runes...thats it. Rule goes into effect</p><p>00:10</p><p>Tyranicus<br />What drives players out of the game is being hurt beyond hope of recovery?</p><p>00:10</p><p>Frodo<br />Well constantly being farmed</p><p>00:11</p><p>Frodo<br />I can not be on 24hours a day. personally I dont know how Im wearing a crown...</p><p>00:11</p><p>Frodo<br />well leader of the clan</p><p>00:11</p><p>Tyranicus<br />activity is an improtant consideration in all this</p><p>00:12</p><p>Frodo<br />So anyway my browser crashed and not sure if I got everything you say. You were talking percentage of runes.</p><p>00:12</p><p>Tyranicus<br />its why I am looking at a rune take max rather than tactical based proposals</p><p>00:12</p><p>Tyranicus<br />one problem I see with my proposal is that it looks at a clan as an entity rather than a composition of individuals</p><p>00:13</p><p>Frodo<br />So if a big village hits a smaller village and takes alot of runes...and its over the max, that village has to return some runes?</p><p>00:13</p><p>Tyranicus<br />if the clan does not take care of individuals that get hurt...my proposal does not work</p><p>00:14</p><p>Tyranicus<br />well if the clan takes more than the max cap in a week yes runes would be returned or some adjustment made</p><p>00:16</p><p>Frodo<br />So a bigger clan can have more runes taken from them?</p><p>00:16</p><p>Tyranicus<br />yes</p><p>00:16</p><p>Tyranicus<br />the lareger clan should have a larger resource base and ability to recover than a smaller clan</p><p>00:16</p><p>Tyranicus<br />was my thinking</p><p>00:18</p><p>Frodo<br />Well so how do you figure out rune take? by looking at value of a target?</p><p>00:18</p><p>Frodo<br />or by looking at clan value?</p><p>00:19</p><p>Tyranicus<br />open for discussion but a mix is probably best no player should ever be reduced to a point of hoplessness?</p><p>00:20</p><p>Tyranicus<br />and each clan would need to consider how to help its members recover from losses using the runes available from war or searching</p><p>00:21</p><p>Frodo<br />hmm just thinking though...if i had clan members farther away from my base of players... would not that village become an atm machine of sorts. why would you</p><p>00:22</p><p>Frodo<br />send your troops an extra 50k to my village when you have one alot closer...why chance it</p><p>00:22</p><p>Tyranicus<br />I see the problem</p><p>00:23</p><p>Tyranicus<br />so the close guy takes a beating while the core is safe?</p><p>00:23</p><p>Tyranicus<br />but then we would be leaving the core threats in tact</p><p>00:23</p><p>Tyranicus<br />not really a great strategy for a clan at war?</p><p>00:24</p><p>Frodo<br />thats one reason I was thinking about giving a village a certain amount of time before that clan that pulled runes could do it again</p><p>00:25</p><p>Frodo<br />not not a great strategy but a smart one for awhile...you go short distances to farm a village or two...that clan helps them out with runes but they are already</p><p>00:25</p><p>Frodo<br />week so you go back to get more runes...if i send support troops that person has to feed my troops</p><p>00:25</p><p>Frodo<br />then we have to send more resources via market that takes awhile the farther out you are</p><p>Tyranicus<br />one of the assumptions I made with this proposal was that it leaves tactics to the clans but still limits damage and quit factors<br />Frodo<br />Well one of the rules that might help is no honor loss hits</p><p>00:31</p><p>Frodo<br />this way a huge village cant rape a small one...take the 20 honor loss and recover</p><p>00:31</p><p>Frodo<br />this way smaller villages can grow bigger</p><p>00:31</p><p>Tyranicus<br />I think that is sound but retaliation should be allowed</p><p>00:31</p><p>Tyranicus<br />I am not a fan of honor loss hits however</p><p>00:32</p><p>Frodo<br />not the rule or hitting smaller villages?<br />Tyranicus<br />I would agree with a rule that disallows honor loss hits greater than a few percent</p><p>00:34</p><p>Frodo<br />Well Ty, Im all for figuring out a way to keep it as far as we can, prevent people from quitting. I obviously would like to get my clans input as well</p><p>00:34</p><p>Tyranicus<br />sounds good</p><p>00:35</p><p>Frodo<br />maybe we can put a discussion on the server forum</p><p>00:35</p><p>Tyranicus<br />yes</p><p>00:35</p><p>Frodo<br />our clans look at it...comment on it. Argue back and forth and hammer something out</p><p>00:35</p><p>Tyranicus<br />more minds would seem to be a good thing</p><p>00:36</p><p>Frodo<br />It may look good to you or me... but there is always another view out there</p><p>00:36</p><br /><p>00:36</p><p>Tyranicus<br />I agree</p><p>00:36</p><p>Tyranicus<br />it may have serious flaws I have not thought about</p><p>00:36</p><p>Frodo<br />I learn that with my Union Contract Negotiations...crazy stuff and good to get input</p>]]></summary>
			<author>
				<name><![CDATA[Tyranicus]]></name>
				<uri>http://en.forum.dolumar.com/user/9/</uri>
			</author>
			<updated>2011-10-24T15:41:09Z</updated>
			<id>http://en.forum.dolumar.com/topic/701/rules-of-engagement/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[You know a battle is not going your way....]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/393/you-know-a-battle-is-not-going-your-way/new/posts/"/>
			<summary type="html"><![CDATA[<p># An attacking Wizard failed to cast a xxxx (90% success probability).<br /># An attacking Wizard failed to cast a xxxx (90% success probability).<br /># An attacking Wizard failed to cast a xxxx (90% success probability).</p><p>1/1000 chance event.</p>]]></summary>
			<author>
				<name><![CDATA[DoomPope]]></name>
				<uri>http://en.forum.dolumar.com/user/24/</uri>
			</author>
			<updated>2010-07-01T16:31:42Z</updated>
			<id>http://en.forum.dolumar.com/topic/393/you-know-a-battle-is-not-going-your-way/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Demonic's village on speed]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/383/demonics-village-on-speed/new/posts/"/>
			<summary type="html"><![CDATA[<p>someone asked for me to magic mirror and send it to them so I though why not share it with everyone else?</p><p>Building Report<br />Date: 18.06.2010 17:13 <br />Target: Luparii HQ </p><br /><p>Armour Smith lvl 4<br />Barrack lvl 11<br />Barrack lvl 4<br />Barrack lvl 7<br />Barrack lvl 7<br />Barrack lvl 8<br />Barrack lvl 8<br />Castle lvl 2<br />Defense Tower lvl 1<br />Farm lvl 3<br />Farm lvl 3<br />Farm lvl 3<br />Gem Mine lvl 2<br />Gem Mine lvl 4<br />Gem Mine lvl 4<br />Gem Mine lvl 4<br />Iron Mine lvl 4<br />Iron Mine lvl 4<br />Iron Mine lvl 5<br />Iron Mine lvl 5<br />Lumber Camp lvl 4<br />Lumber Camp lvl 4<br />Lumber Camp lvl 4<br />Market lvl 4<br />Market lvl 6<br />Mill lvl 1<br />Mill lvl 3<br />Mill lvl 4<br />Stable lvl 10<br />Stable lvl 2<br />Stable lvl 6<br />Stable lvl 6<br />Stable lvl 6<br />Stable lvl 7<br />Stone Mine lvl 4<br />Stone Mine lvl 4<br />Stone Mine lvl 4<br />Stone Mine lvl 5<br />Warehouse lvl 11<br />Weapon Smith lvl 6<br />Wizard Tower lvl 4<br />Wizard Tower lvl 8</p>]]></summary>
			<author>
				<name><![CDATA[Saw575478]]></name>
				<uri>http://en.forum.dolumar.com/user/7/</uri>
			</author>
			<updated>2010-06-18T15:22:54Z</updated>
			<id>http://en.forum.dolumar.com/topic/383/demonics-village-on-speed/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[First rune of the new speed!]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/339/first-rune-of-the-new-speed/new/posts/"/>
			<summary type="html"><![CDATA[<p>26.05.2010 21:40 You have attacked okkazie&#039;s Dorp. 1 runes were stolen.</p>]]></summary>
			<author>
				<name><![CDATA[BSLSK10]]></name>
				<uri>http://en.forum.dolumar.com/user/168/</uri>
			</author>
			<updated>2010-05-27T04:44:58Z</updated>
			<id>http://en.forum.dolumar.com/topic/339/first-rune-of-the-new-speed/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[TRT WINS!]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/333/trt-wins/new/posts/"/>
			<summary type="html"><![CDATA[<p>So i&#039;ve just&nbsp; saw the rankings and the player names of the top 25 players on speed.</p><p>Seems to me that The Round Table has 8 of it&#039;s original members in the top 10 <img src="http://en.forum.dolumar.com/img/smilies/wink.png" width="15" height="15" alt="wink" /><br />Guess it&#039;s okay to say that TRT won the game on speed server...</p>]]></summary>
			<author>
				<name><![CDATA[Monk]]></name>
				<uri>http://en.forum.dolumar.com/user/166/</uri>
			</author>
			<updated>2010-05-25T12:46:29Z</updated>
			<id>http://en.forum.dolumar.com/topic/333/trt-wins/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Ignore button]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/285/ignore-button/new/posts/"/>
			<summary type="html"><![CDATA[<p>Could we have an ignore button on the forum?</p><p><img src="http://en.forum.dolumar.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></summary>
			<author>
				<name><![CDATA[Demonic]]></name>
				<uri>http://en.forum.dolumar.com/user/6/</uri>
			</author>
			<updated>2010-04-17T21:44:02Z</updated>
			<id>http://en.forum.dolumar.com/topic/285/ignore-button/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Leveling players]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/283/leveling-players/new/posts/"/>
			<summary type="html"><![CDATA[<p>With all the talk of the dieing server you would think people would stop leveling active players. Well this isn&#039;t true. It&#039;s still going on despite everyone agreeing something needs to be done. Here is some advice for everyone about that subject. Saying there is something wrong and then contributing to the problem, is worse than not saying anything whatsoever.</p>]]></summary>
			<author>
				<name><![CDATA[Voldtekt]]></name>
				<uri>http://en.forum.dolumar.com/user/128/</uri>
			</author>
			<updated>2010-04-17T08:12:27Z</updated>
			<id>http://en.forum.dolumar.com/topic/283/leveling-players/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Things you would do if you were daed.......]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/254/things-you-would-do-if-you-were-daed/new/posts/"/>
			<summary type="html"><![CDATA[<p>What if you were the developer/owner of this game, what would you do?</p>]]></summary>
			<author>
				<name><![CDATA[Demonic]]></name>
				<uri>http://en.forum.dolumar.com/user/6/</uri>
			</author>
			<updated>2010-04-05T12:00:48Z</updated>
			<id>http://en.forum.dolumar.com/topic/254/things-you-would-do-if-you-were-daed/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Eugenics]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/205/eugenics/new/posts/"/>
			<summary type="html"><![CDATA[<p><a href="http://en.wikipedia.org/wiki/Eugenics">http://en.wikipedia.org/wiki/Eugenics</a><br />Eugenics is the study and practice of selective breeding applied to humans, with the aim of improving the species. In a historical and broader sense, eugenics can also be a study of &quot;improving human genetic qualities.&quot; Advocates of eugenics sought to counter what they regarded as dysgenic dynamics within the human gene pool, specifically in regard to congenital disorders and factors relating to the heritability of IQ. Widely popular in the early decades of the 20th century, it has largely fallen into disrepute after having become associated with Nazi Germany. Since the postwar period, both the public and the scientific communities have associated eugenics with Nazi abuses, such as enforced racial hygiene, human experimentation, and the extermination of &quot;undesired&quot; population groups. However, developments in genetic, genomic, and reproductive technologies at the end of the 20th century have raised many new questions and concerns about what exactly constitutes the meaning of eugenics and what its ethical and moral status is in the modern era.</p>]]></summary>
			<author>
				<name><![CDATA[Tyranicus]]></name>
				<uri>http://en.forum.dolumar.com/user/9/</uri>
			</author>
			<updated>2010-03-03T17:06:18Z</updated>
			<id>http://en.forum.dolumar.com/topic/205/eugenics/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[new rune record]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/127/new-rune-record/new/posts/"/>
			<summary type="html"><![CDATA[<p>thanks to the wonderful cooperation of all of TSR, all the probes, and fast incoming reporting, and in helping confuse the enemy.<br />TSR proudly brings you, yet another rune-breaking record, by none other than our beloved lucky charm, clapping round evreyone? <img src="http://en.forum.dolumar.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Attacker: Staracker<br />Defender: Ilvatruk<br />Date: 07.01.2010 20:20<br />Outcome: 99% victory<br />Attacking Units<br />Unit Amount died<br />Executioners 409 2<br />Defending Units<br />Unit Amount died<br />Citadel Guards 10 4<br />Attacking special units<br />Sorcerer lvl 7 survived<br />Stolen Runes<br />» 4 Water runes<br />» 21 Earth runes<br />» 19 Fire runes<br />» 4 Wind runes<br />Stolen Resources<br />70030 63026 84096 51660 10166 1092</p>]]></summary>
			<author>
				<name><![CDATA[whamra1987]]></name>
				<uri>http://en.forum.dolumar.com/user/3/</uri>
			</author>
			<updated>2010-01-08T03:33:11Z</updated>
			<id>http://en.forum.dolumar.com/topic/127/new-rune-record/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[ummmm............. drinks?]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/112/ummmm-drinks/new/posts/"/>
			<summary type="html"><![CDATA[<p>where are the drinks it&#039;s not a pub without refreshments <img src="http://en.forum.dolumar.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></summary>
			<author>
				<name><![CDATA[Saw575478]]></name>
				<uri>http://en.forum.dolumar.com/user/7/</uri>
			</author>
			<updated>2009-12-31T20:31:38Z</updated>
			<id>http://en.forum.dolumar.com/topic/112/ummmm-drinks/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Low Honor Attacks]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/111/low-honor-attacks/new/posts/"/>
			<summary type="html"><![CDATA[<p>010608__x3<br />Join date:&nbsp; &nbsp; 31.10.2009 08:33<br />Last online:&nbsp; &nbsp; Online now<br />Status:&nbsp; &nbsp; Online<br />Clans:&nbsp; &nbsp; The New Black Order<br />Veni Vidi Vici<br />Location:&nbsp; &nbsp; [374,175] <br />Ranking:&nbsp; &nbsp; 9 out of 5870<br />Networth:&nbsp; &nbsp; 10920<br />Race:&nbsp; &nbsp; Humans<br />Honour&nbsp; &nbsp; 57<br />-----------------------------------------------------------------------------<br />jess<br />Join date:&nbsp; &nbsp; 31.10.2009 07:04<br />Last online:&nbsp; &nbsp; 28 minutes, 1 second ago.<br />Status:&nbsp; &nbsp; Offline<br />Clans:&nbsp; &nbsp; The New Black Order<br />jess&#039;s Dorp<br />Location:&nbsp; &nbsp; [156,120] <br />Ranking:&nbsp; &nbsp; 10 out of 5870<br />Networth:&nbsp; &nbsp; 10530<br />Race:&nbsp; &nbsp; Dark Elves<br />Honour&nbsp; &nbsp; 83<br />-----------------------------------------------------------------------------<br />bleu_eye<br />Join date:&nbsp; &nbsp; 01.11.2009 12:47<br />Last online:&nbsp; &nbsp; 1 hour, 21 minutes, 2 seconds ago.<br />Status:&nbsp; &nbsp; Offline<br />Clans:&nbsp; &nbsp; The New Black Order<br />bleu_eye&#039;s Dorp<br />Location:&nbsp; &nbsp; [-21,27] <br />Ranking:&nbsp; &nbsp; 4 out of 5870<br />Networth:&nbsp; &nbsp; 12140<br />Race:&nbsp; &nbsp; Humans<br />Honour&nbsp; &nbsp; 50<br />---------------------------------------------------------------------------<br />flor<br />Join date:&nbsp; &nbsp; 31.10.2009 07:29<br />Last online:&nbsp; &nbsp; Online now<br />Status:&nbsp; &nbsp; Online<br />Clans:&nbsp; &nbsp; The New Black Order<br />flor&#039;s Dorp<br />Location:&nbsp; &nbsp; [145,267] <br />Ranking:&nbsp; &nbsp; 7 out of 5870<br />Networth:&nbsp; &nbsp; 11050<br />Race:&nbsp; &nbsp; Humans<br />Honour&nbsp; &nbsp; 71<br />---------------------------------------------------------------------------<br />lycan<br />Join date:&nbsp; &nbsp; 31.10.2009 13:51<br />Last online:&nbsp; &nbsp; 2 hours, 16 minutes, 51 seconds ago.<br />Status:&nbsp; &nbsp; Offline<br />Clans:&nbsp; &nbsp; The New Black Order<br />lycan&#039;s Village<br />Location:&nbsp; &nbsp; [32,384] <br />Ranking:&nbsp; &nbsp; 27 out of 5870<br />Networth:&nbsp; &nbsp; 8110<br />Race:&nbsp; &nbsp; Humans<br />Honour&nbsp; &nbsp; 57<br />-----------------------------------------------------------------------------<br />Five NBO members, all jumped out of clan to make the attacks.</p>]]></summary>
			<author>
				<name><![CDATA[Tyranicus]]></name>
				<uri>http://en.forum.dolumar.com/user/9/</uri>
			</author>
			<updated>2009-12-31T18:38:05Z</updated>
			<id>http://en.forum.dolumar.com/topic/111/low-honor-attacks/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Funny jokes]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/102/funny-jokes/new/posts/"/>
			<summary type="html"><![CDATA[<p>Okay.. no jokes about belgiums, that&#039;s not fair....</p><p>Jokes about NBO members....</p><p>How does a NBO player makes sure he won&#039;t have any gems?<br />He uses sabotage wizzards on a village without wizzard towers! </p><br /><p>How does a NBO player makes sure he won&#039;t have any gems?<br />He uses poison water supply on a village without farm <img src="http://en.forum.dolumar.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><br /><p>How does a NBO player makes sure he won&#039;t have any gems?<br />[01:17:58] End game: Active effect: Summon ghosts (from Veni Vidi Vici)<br />[01:50:36] End game: Active effect: Demoralize<br />And launches his attack so they arrive right after <img src="http://en.forum.dolumar.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></summary>
			<author>
				<name><![CDATA[Demonic]]></name>
				<uri>http://en.forum.dolumar.com/user/6/</uri>
			</author>
			<updated>2009-12-29T19:42:10Z</updated>
			<id>http://en.forum.dolumar.com/topic/102/funny-jokes/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Anti-TSR Alliance]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/96/antitsr-alliance/new/posts/"/>
			<summary type="html"><![CDATA[<p>If you would like to join this Alliance against TSR and join in to destroy these jerks post your clan name here and join the fight!!!<br />the reason I&#039;ve made this Allaince is that TSR attacked me while I was gone on Christmas day<br />so now my new years revolution is to destroy TSR before 2011</p>]]></summary>
			<author>
				<name><![CDATA[Saw575478]]></name>
				<uri>http://en.forum.dolumar.com/user/7/</uri>
			</author>
			<updated>2009-12-26T01:12:14Z</updated>
			<id>http://en.forum.dolumar.com/topic/96/antitsr-alliance/new/posts/</id>
		</entry>
</feed>

