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	<title type="html"><![CDATA[Dolumar Forum]]></title>
	<link rel="self" href="http://en.forum.dolumar.com/feed/atom/"/>
	<updated>2010-07-31T20:05:52Z</updated>
	<generator>PunBB</generator>
	<id>http://en.forum.dolumar.com/</id>
		<entry>
			<title type="html"><![CDATA[dolumar islands]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/413/dolumar-islands/new/posts/"/>
			<summary type="html"><![CDATA[<p>i&#039;d add the stone mines to the guide, since they are also very important when you want to keep building (or is it there and did i just miss it?)</p>]]></summary>
			<author>
				<name><![CDATA[Fatal_Error_shutdown]]></name>
				<uri>http://en.forum.dolumar.com/user/106/</uri>
			</author>
			<updated>2010-07-31T20:05:52Z</updated>
			<id>http://en.forum.dolumar.com/topic/413/dolumar-islands/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Account sharing]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/411/account-sharing/new/posts/"/>
			<summary type="html"><![CDATA[<p>Im just curious on players thoughts on this.</p>]]></summary>
			<author>
				<name><![CDATA[frodo]]></name>
				<uri>http://en.forum.dolumar.com/user/24/</uri>
			</author>
			<updated>2010-07-31T17:53:51Z</updated>
			<id>http://en.forum.dolumar.com/topic/411/account-sharing/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Color Blinding Light]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/402/color-blinding-light/new/posts/"/>
			<summary type="html"><![CDATA[<p>It appears my mod name on speed is bit to bright on the eyes. Could it be changed to look bit different. Perhaps a somewhat dark solid Green that most are saying they would like instead of this bright red. There are many telling me their eyes hurt when they see my name pop up in chat. Thanks. </p><br /><p>Btw it says: Warning! The following errors must be corrected before your message can be posted:<br />Count of options can&#039;t be less than 2.,<br />when trying to make the poll options more then 1 while having something written in the poll question and one of the options. If you wrote nothing then it can be more then 1.</p>]]></summary>
			<author>
				<name><![CDATA[frodo]]></name>
				<uri>http://en.forum.dolumar.com/user/27/</uri>
			</author>
			<updated>2010-07-31T17:47:49Z</updated>
			<id>http://en.forum.dolumar.com/topic/402/color-blinding-light/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Troops not centering]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/401/troops-not-centering/new/posts/"/>
			<summary type="html"><![CDATA[<p>In battle troops only center if there are no units next to them.&nbsp; This can lead to great mis-matches in battle.</p>]]></summary>
			<author>
				<name><![CDATA[Daedeloth]]></name>
				<uri>http://en.forum.dolumar.com/user/24/</uri>
			</author>
			<updated>2010-07-30T16:30:02Z</updated>
			<id>http://en.forum.dolumar.com/topic/401/troops-not-centering/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Portals]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/412/portals/new/posts/"/>
			<summary type="html"><![CDATA[<p>29.07.2010 13:34&nbsp; &nbsp; &nbsp; orophim has opened a portal from Minas Anor to FireStar&#039;s Village. It will remain open until 30.07.2010 21:34, or until it is closed.</p><p>FireStar<br />Join date: &nbsp; &nbsp; 01.06.2010 05:10<br />Last online: &nbsp; &nbsp; 23 days, 9 hours, 9 minutes, 4 seconds ago.<br />=&gt;&nbsp; Status: &nbsp; &nbsp; On vacation&nbsp; &nbsp; &nbsp; &nbsp; &lt;=</p>]]></summary>
			<author>
				<name><![CDATA[DoomPope]]></name>
				<uri>http://en.forum.dolumar.com/user/132/</uri>
			</author>
			<updated>2010-07-29T17:22:01Z</updated>
			<id>http://en.forum.dolumar.com/topic/412/portals/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Probability]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/398/probability/new/posts/"/>
			<summary type="html"><![CDATA[<p>I think something is wrong with the probability engine.&nbsp; Today I had 5 attempts to cast a 80% spell (0.128% probability) and in a battle an opposing unit lasted 5 rounds after losing 10% with fear 5 (1.89% probability).&nbsp; These two happened in the span of a few hours.</p><p>These low probability events should not be occurring this often.</p>]]></summary>
			<author>
				<name><![CDATA[DoomPope]]></name>
				<uri>http://en.forum.dolumar.com/user/24/</uri>
			</author>
			<updated>2010-07-27T17:53:11Z</updated>
			<id>http://en.forum.dolumar.com/topic/398/probability/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Purple effect box on wrong side of battle]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/409/purple-effect-box-on-wrong-side-of-battle/new/posts/"/>
			<summary type="html"><![CDATA[<p>The purple effect box for frost appears on the attackers unit instead of the defending unit it is cast on.</p>]]></summary>
			<author>
				<name><![CDATA[invisibleman]]></name>
				<uri>http://en.forum.dolumar.com/user/24/</uri>
			</author>
			<updated>2010-07-26T21:06:22Z</updated>
			<id>http://en.forum.dolumar.com/topic/409/purple-effect-box-on-wrong-side-of-battle/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Box for Cold]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/410/box-for-cold/new/posts/"/>
			<summary type="html"><![CDATA[<p>I think it would be nice to have a box for cold spells so we could visually see what units are affected.... and possibly a gradient to show units that have been hit multiple times by it.</p><p>Also, a little guide would help newer players understand it a little better.</p>]]></summary>
			<author>
				<name><![CDATA[DoomPope]]></name>
				<uri>http://en.forum.dolumar.com/user/24/</uri>
			</author>
			<updated>2010-07-25T23:17:35Z</updated>
			<id>http://en.forum.dolumar.com/topic/410/box-for-cold/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[castle runes]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/407/castle-runes/new/posts/"/>
			<summary type="html"><![CDATA[<p>why are the castle runes counted in determining honor, if those runes can&#039;t be won? </p><p>i attacked bslsk10/doom the other day and got a 96 or 7% victory and 7 runes. there&#039;s no way he was in rune protection, because he was waaaaaay far away from everybody. he counterattacks before my troops get back, gets a 53% victory and gets 17 runes and destroys 2 buildings. i destroyed none of his, yet i lost NO honor from the attack.<br />earlier in the week, i was attacked and the attacker had a 23% win and got 7 runes, the same amount i got from a 96% no honor loss victory, and he destroyed a building.</p><p>i don&#039;t understand how this is possible. bs/doom is 11 spots above me in the rank/scores.</p>]]></summary>
			<author>
				<name><![CDATA[DoomPope]]></name>
				<uri>http://en.forum.dolumar.com/user/83/</uri>
			</author>
			<updated>2010-07-25T21:53:15Z</updated>
			<id>http://en.forum.dolumar.com/topic/407/castle-runes/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Difference between multi and outpost?]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/408/difference-between-multi-and-outpost/new/posts/"/>
			<summary type="html"><![CDATA[<p>What&#039;s the difference between being a multi and having an outpost?</p>]]></summary>
			<author>
				<name><![CDATA[invisibleman]]></name>
				<uri>http://en.forum.dolumar.com/user/128/</uri>
			</author>
			<updated>2010-07-25T18:52:29Z</updated>
			<id>http://en.forum.dolumar.com/topic/408/difference-between-multi-and-outpost/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lost honor from what was to be a non-honor losing attack.]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/406/lost-honor-from-what-was-to-be-a-nonhonor-losing-attack/new/posts/"/>
			<summary type="html"><![CDATA[<p>I attacked a player earlier and the screen showed that I would not be losing honor.&nbsp; I lost 5-6 honor.&nbsp; It was not clan honor as many of my clan mates had 100 honor.</p><p>The funny thing was is that right after the attack, the target was listed as a 6 honor loss target.</p>]]></summary>
			<author>
				<name><![CDATA[DoomPope]]></name>
				<uri>http://en.forum.dolumar.com/user/24/</uri>
			</author>
			<updated>2010-07-21T20:01:26Z</updated>
			<id>http://en.forum.dolumar.com/topic/406/lost-honor-from-what-was-to-be-a-nonhonor-losing-attack/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[market bug]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/360/market-bug/new/posts/"/>
			<summary type="html"><![CDATA[<p>if i insert a negative number while sending resources in market, it keeps the &quot;minus&quot; while calculating gold tax, but doesn&#039;t when sending.<br />example:<br />send 5000 food and -5000 wood.<br />the tax would be 0, since the sum is 0 of the above 2 numbers. BUT.. both 5K food and 5K wood gets sent, tax free. i dont think the IRS will be too happy about this, i heard they can be mean....</p><p>oh, and thanks to Eagla for discovering this bug, and reporting it <img src="http://en.forum.dolumar.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></summary>
			<author>
				<name><![CDATA[DoomPope]]></name>
				<uri>http://en.forum.dolumar.com/user/3/</uri>
			</author>
			<updated>2010-07-20T21:35:43Z</updated>
			<id>http://en.forum.dolumar.com/topic/360/market-bug/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[defence formation]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/405/defence-formation/new/posts/"/>
			<summary type="html"><![CDATA[<p>I hace 14 slots to fill...i filled them and saved.</p><p>Got attacked yet only the 1st seven slots defended, there is no sign of the other 7.</p><p>Youll be happy to know i lost real bad.</p><p>Is this a known bug?</p><p>And can i have my runes back?</p>]]></summary>
			<author>
				<name><![CDATA[Poppy]]></name>
				<uri>http://en.forum.dolumar.com/user/47/</uri>
			</author>
			<updated>2010-07-20T04:25:56Z</updated>
			<id>http://en.forum.dolumar.com/topic/405/defence-formation/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Stables future]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/396/stables-future/new/posts/"/>
			<summary type="html"><![CDATA[<p>With a reset the current stable game will end, not rocket science but a fact. Then the game starts over again with a few adjustments and probably a lot less players.</p><p>I say that because I have gone through the list of villages and the majority are not playing, many in long tern V mode or just not playing, so they obviously have found something they do not like in the game,&nbsp; problems or it could be just boredom.</p><p>When you look at the list of clans there are 3 that stand out.<br />Number 1 is Thor 18 players with a value of 711060<br />Number 2 is World Champions 20 players with a value of 642900<br />Number 3 The Black Riders 16 players with a value of 320460</p><p>The next clan is illumanti order 10 players 4 longterm v mode, their leader is destroyed so to are 3 others, value is 131760 and will fall dramatically</p><p>The next clan is ruisleebuiste 11 players, 3 active. value is 116320.</p><p>The next is vlamingen 7 players all on v mode 99% on long term v mode value 103420</p><p>If I keep going it gets worse, and I mean very bad,&nbsp; players are leaving, players get attacked by more powerfull villages and give up, are players bored or do they see what is up ahead and wonder why bother.</p><p>Thor and WC dominate, many of their clan members are srtonger than whole clans, remember the figure are not accurate IO is an example.</p><p>Thor and WC are friends and will not attack each other, so who do they attack? the lesser clans trying to rise up in rankings, but will get knocked down and leave. The lower ranked clans will not attack the strong, they will not retaliate if attacked due to the power of the stroner clans.</p><p>The future of the game cannot be bright, the clans are too big, too strong for any lesser clans and they become fodder for the srtong, so the strong get stronger and the weak get weaker, once that situation occurrs the game is doomed.</p><p>How many players will come back when it is reset, maybe the strong clans or players but not the weak, they are not stupid and can see it will be a recurring cycle. Players make friends and align themselves to each other be it in the same clan or not, so the work together and become more powerful.</p><p>So how do you fix the problem to stop this same situation happening. I am sure the clan members of Thor, WC and TBR do not want to see the same again or do they? Peoples make up does show through in this game, power has an effect on players and they want more.</p><p>Does the game restrict how many you have in a clan, does it randomly select which clan you belong to, does it stop intercting with other player unless you are in the clan?, There are many suggestions and should be rectified before the reset, and of course I am expecting the usuall barage of attacks, but in amongst it all we may find a few solutions that will stop people from leaving the game and will create a desire to continue.</p>]]></summary>
			<author>
				<name><![CDATA[Wolfieke]]></name>
				<uri>http://en.forum.dolumar.com/user/126/</uri>
			</author>
			<updated>2010-07-16T19:31:57Z</updated>
			<id>http://en.forum.dolumar.com/topic/396/stables-future/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[networth]]></title>
			<link rel="alternate" href="http://en.forum.dolumar.com/topic/403/networth/new/posts/"/>
			<summary type="html"><![CDATA[<p>It takes forever for the networth to adjust after tornado. Can something be done about that?</p>]]></summary>
			<author>
				<name><![CDATA[Wolfieke]]></name>
				<uri>http://en.forum.dolumar.com/user/132/</uri>
			</author>
			<updated>2010-07-16T11:19:23Z</updated>
			<id>http://en.forum.dolumar.com/topic/403/networth/new/posts/</id>
		</entry>
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